- Computer music that supports musical experimentation and play
- To identify and evaluate children’s behaviour and patterns
- Capture the user’s attention – fun, good learnability
- Get feedback on the effectiveness of the novel interface
- Increase user interaction & stimulate user experience
- Effect, emotion and visual feedback
- Iterative Process of Design
- User research
- Pilot Study
- Design
- High fidelity prototype
- Evaluations
Functional Requirements
- Map physical objects
- Physical object to represent digital information
- The system should have a variety of sounds and music
- Tangible objects should be graspable and manipulate easily
Non-Functional Requirements
- Cyclindrically shaped objects operates through rotation
- Rectangular shaped objects limited in movement; horizontal, vertical, left or right
- Sounds are fixed for each object or sounds are reassigned through configuration for each object
- Tangible objects - lightweight & colourful
- Size of the glass table top should be large enough dimensions to place more than one object
- Feedback shoudl be instant
Software used
- Abelton Live 8
- ReacTIVision